Archive for May, 2008

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PVP, Twinking, and Questing

May 15, 2008

As I’ve mentioned before, Battlegrounds and other forms of PvP are something that I hold near and dear to my heart. It is in these arenas that I can show off my skill, my gear, and stare into the face of an enemy, perhaps greater than myself, and come out triumphant. So, naturally, it would seem like only a small step of logic to see why I chose to play my main on a PvP server. Funny enough, however, you would be gravely mistaken. My joining Crushridge was a choice motiviated by a need to be closer to friends, and when I made the move to Crushridge from my original server, Baelgun-US, I had only just started playing the game and didn’t quite understand what the term “PvP Server” implied.

Now I know. Only now, when it is too late to really change, do I realize the complete error in my choice. Being on a PvP server is not about skill. It’s not really about gear, and it certainly isn’t about overcoming a power greater than yourself in the quest toward a common goal with your team mates. Being on a PvP server is not about camaraderie, or uniting on a fierce battlefield. Being on a PvP server is, case and point, about being overtaken by frustration so severe you want to cry. Being on a PvP server is dreading seeing a member of the opposing faction approach. My friends, being on a PvP server is knowing that the moment you encounter a Horde (or an Alliance member, depending on your faction) you can forget about questing for a few hours.

So how do we define the morality of ganking? We can’t. Ganking, in and of itself, is not moral. It is an act solely for the purpose of interrupting the time and effort of another being as they try to play the game. Now, obviously, this is expected and even encouraged on a PvP server, and a couple of ganks here and there are certainly not something I will begrudge my friends from the other banner. On the other hand, I’ve found that on a PvP server, it is common practice to go out of your own way to make the life of your gankee a living hell. To make it nearly impossible for them to complete the simplest of goals.

Being on a PvP server has nearly depleted the fun of this game for me on several occasions, yet for some unknown, self-flagellating reason, I remain.

So how much is too much? That’s hard to measure. Some people have no problem with being ganked by the same person for nearly an hour. Others log off after being killed once. So where should we draw the line, if we were to hypothetically create rules of etiquette for ganking? I’d say somewhere in the neighborhood of three kills, but that’s just me. Another thing? Blizzard should allow players on PvP servers to turn off their PvP flag after dying a certain number of times.

Taking a step over to Battlegrounds for a moment, I’d like to touch on the topic of twinking. I can remember my first foray into Warsong Gulch, when my beloved Throrn was a mere level 19 hunter. My very first game was up against a twink guild premade, and never have I known slaughter on such a large scale. For months I bemoaned the existence of twinks, often pondering to myself why they are allowed to exist, so unbalancing are they to the BG world. Now that I have a twink, and have participated in some particularly epic premades, I can understand why Blizzard has allowed them to survive. It is because twinks are the dominant players in level 19 bgs. Perhaps not in the later brackets, but in the first Warsong bracket, twinks keep those games alive. If we were to remove twinks entirely from the equation, we would be left with few BGs for the 19 crowd, because we would reduce the number of participants by a clean 70%.

The final thing that I want to to talk about today is questing, and particularly the push to 70. From 60-61, we are in Hellfire Peninsula (or perhaps from 58-61). Players are thrust into this environment where gold and rewards are exponentially increased from their Azerothian counterparts. Yet, here’s the kicker: the quests do not, in any way, become more difficult. As you level from 1-60 in Azeroth, you can notice a steady climb in quest difficulty. Even though mobs may remain the same level as you, though they may consistently scale to your power, Blizzard still found ways to create new challenges. Before BC, the increase in challenge over the course of the 1-60 race was sufficient to prepare players for entry level end-game content. But, with absolutely no noticeable change in difficulty (at least for me, and I’ve so far quested in two zones in Outlands), how can we be certain that players will be prepared for end-game BC content, such as Kara, Mag, or Gruul’s? The simple answer is, they generally aren’t. And until Blizz decides to amp the difficulty up in their patches, rather than catering to the ever-more-annoying class wars, I think that we may see an actual collapse in numbers of players that can and will competently engage in end-game content by the time Wrath appears.

So, there’s my thoughts for the evening. Ponder these things, chew on them, digest them a bit, and when you crap them out and have formed an opinion, drop me a line. I love to hear the thoughts of others (unless they’re disagreeing with me).

Until next time boys and girls, be safe, buckle up, and remember: never go in against a Sicilian when death is on the line.

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WSG, Guilds, and Comics (OR: Justin is Easily Amused)

May 12, 2008

I’d like to take a moment and talk about Warsong Gulch, more commonly known as WSG. As a 19 twink, Deutirium will be spending a lot of time in that particular battlefield, and though her blades may spill many liters of blood, I believe that she will never be satisfied until every game is played with precision, skill, and teamwork.

So, in other words, never.

A good amount of the time, though, she gets lucky and gets grouped with some great people. Most notably, the 19 twinks from Crushridge Legends on our own server, and the folks from the guild Heroic Vengeance on the Darkspear server. The last group in particular was amazingly fun to play with, and provided me with some of my best memories of WSG. Playing with those groups epitomizes, at least for me, what WSG is all about. It’s about teamwork, tactics, and winning, while having a blast doing so. For example, the games Seaborgium and myself played with Heroic Vengeance were played with a maximum of 2 deaths per game, often due to us goofing off. We were able to play pass with the flag as we walked (yes, walked, not ran) back to base.

Now THAT’s what Willis was talkin’ ’bout.

Unfortunately, there are also the many, many WSG games that are little more than honor farming games in the middle of the field while the Horde sneak into and out of our base like a bad cartoon thief. These are the situations that make me want to tear my hair out. Why, WHY, are we so retarded, Alliance? I know there are intelligent people that play on our faction. I’ve even MET some. I’m sure the reason for the stupidity of my particular faction has been overdiscussed, so I won’t theorize here, but I will say there should be some sort of IQ test taken to be able to participate on certain servers. Just lump all the morons together and let nature run its course.

So our twink guild, <The Periodic Table>, is about 4/5 complete. My twink, Deutirium, is for all intents and purposes complete, though she needs Nethercleft instead of Nethercobra and she still needs her Fishing Hat/Boots + PvP dagger and trinket. Also completed are Tellurium (though he’s most likely retired), Tritium (our fearless leader), and Seaborgium (proof that Warlocks CAN kick ass in the 19 bracket). Yttrium, our Hunter, is fully done with his gear, he just needs to hit 19. Cheer for us, and remember: If you’re planning on making a twink on Crushridge, take a gander at the Table of Elements for your name, and toss one of us a PST. You’ll be welcome among us :D

Finally, I’d like to mention my desire to do a WoW webcomic, most likely based around our guild and the random oddities found within the World of WoWCraft (like Murloc eye drop rates XD). I’m not sure how it’ll pan out, but I’ll be sure to put up the first strip here for the viewing pleasure of whoever stumbles upon this silly little blog.

Until next time, cats and kittens, be safe, buckle up, and always remember to turn off your oven.

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First Post – WOOT!

May 12, 2008

Just so those of you who stumble upon this know, I have no intention of this actually going anywhere. I don’t have delusions that this blog will become the biggest hit with the WoW community since the announcement that William will be the end raid boss of a massive quest chain to retrieve Donna’s dolly in Wrath. On the other hand, I get the feeling that the whole reason people read these blog things is that they have a strange need to hear other people’s thoughts, mundane though they may be.

To that effect, I’d like to say that I have absolutely no idea what I’m doing here. So I guess what this will be is a documentation of the things that I discover as I play further into this game than I’ve ever done before (which, really, is not saying much).

Today, Throrn (my beloved Nelf Hunter) dung 62 and picked up Steady Shot, which means that I’ve only just started toying with dps shot rotations. I will say that the basic steady/auto/arcane rotation works really well. At 62 I’m pulling in about 430 sustained dps against mobs my own level. I’m wearing pretty crap gear, too. Feel free to armory me at any time (http://www.wowarmory.com/character-sheet.xml?r=Crushridge&n=Throrn) and make fun of my gear/professions/spec/stats. Your flames feed and sustain me.

Deutirium, my 19 twink rogue and founding member of Crushridge’s <The Periodic Table> twink guild, is coming along very nicely. I made some choices in building her that I wish I hadn’t and am thus suffering for, mostly the choice of Nethercobra over Nethercleft, and in some of the gear shortcuts I took to avoid cost/time constraints. I still need to pick up the fishing boots and hat, and somehow get a Libram of Constitution onto the hat. Boar’s Speed will be going on the boots, and I’ll be putting Lifestealing onto my PvP dagger (still don’t have Shadowfang or Assassin’s Blade, but *fingers crossed*).

Well, I guess that’s all for now. I’ll keep everyone updated on my journeys through both Outland and Warsong Gulch.

Until next time, ladies and gents, be safe, buckle up, and always use protection.